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Author
Language
English
Formats
Description
A century ago, daily life ground to a halt when the circus rolled into town. Across America, banks closed, schools canceled classes, farmers left their fields, and factories shut down so that everyone could go to the show. In this entertaining and provocative book, Janet Davis links the flowering of the early-twentieth-century American railroad circus to such broader historical developments as the rise of big business, the breakdown of separate spheres...
Author
Publisher
Vintage Books
Pub. Date
2020.
Language
English
Description
We may not realize it as we listen to the soundtrack of our lives through tiny earbuds, but music and all that it encompasses is disappearing all around us. In this fable-like story three musicians from around the world are mysteriously summoned to Nashville, the Music City, to join together with Victor to do battle against the Phasers, whose blinking music-cancelling headphones silence and destroy all musical sound. Only by coming together, connecting,...
Author
Language
English
Formats
Description
Breathtaking tales of climbers and hunters, runners and racers, winners and losers by the Pulitzer Prize-winning reporter. New York Times reporter John Branch's riveting, humane features on ordinary people doing extraordinary things at the edges of the sporting world have won nearly every major journalism prize. Sidecountry gathers the best of Branch's work for the first time, including classic pieces like Snow Fall, about skiers caught in an avalanche...
Author
Publisher
Thomas Dunne Books
Pub. Date
2017.
Accelerated Reader
IL: MG+ - BL: 8.8 - AR Pts: 16
Language
English
Description
"Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It's All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from...
Author
Accelerated Reader
IL: UG - BL: 8 - AR Pts: 19
Language
English
Formats
Description
The 25th anniversary edition of the #1 New York Times bestseller and Sports Illustrated's best football book of all time, with a new afterword by the author Return once again to the timeless account of the Permian Panthers of Odessa-the winningest high-school football team in Texas history. Socially and racially divided, Odessa isn't known to be a place big on dreams, but every Friday night from September to December, when the Panthers play football,...
Author
Language
English
Formats
Description
A discussion of the indie movement, looking at how the music, clothing, and other aspects of indie life are becoming mainstream, and arguing that the adoption of the signature style as a marketing tool is characteristic of the continuing reinvention of culture.
Author
Language
English
Formats
Description
In 1911, the famed cartoonist Winsor McCay debuted an animated version of his popular newspaper strip, Little Nemo in Slumberland. Loosely inspired by Sigmund Freud's research on dreams, the film was one of the very first of its kind. McCay is largely forgotten today, but his work helped unleash the creative energy of animators like Otto Messmer, Max Fleischer, Walt Disney, and Chuck Jones. Their origin stories, rivalries, and sheer genius, as Reid...
12) Art of Atari
Author
Series
Language
English
Formats
Description
"ATARI is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment....
Author
Publisher
Simon & Schuster
Pub. Date
2020.
Language
English
Description
In 1970, in soundstage on Manhattan's Upper West Side, a group of men and women of various ages and races met to finish the first season of a children's TV program. They had identified a social problem: poor children were entering kindergarten without the learning skills of their middle-class counterparts. They hoped, too, that they had identified a solution: to use television to better prepare these disadvantaged kids for school. No one knew then,...
Author
Language
English
Formats
Description
The Big Screen tells the enthralling story of the movies: their rise and spread, their remarkable influence over us, and the technology that made the screen-smaller now, but ever more ubiquitous, as important as the images it carries.
The Big Screen is not another history of the movies. Rather, it is a wide-ranging narrative about the movies and their signal role in modern life. At first, film was a waking dream, the gift of appearance delivered...
Author
Publisher
Plume
Pub. Date
2020.
Language
English
Description
More than a century after they first entered the mainstream, bicycles and the culture around them are as accessible as ever-but for women, that progress has always been a struggle to achieve, and even now the culture remains overwhelmingly male. In Revolutions, author Hannah Ross highlights the stories of extraordinary women cyclists and all-female cycling groups over time and around the world, and demonstrates both the feminist power of cycling and...
Publisher
HarperCollins Publishers
Pub. Date
[2016]
Language
English
Description
OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller--into the game and the minds of the greatest gamers in the world--in this fascinating and unique memoir and insider guide. Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary players such as Matt "NaDeSHoT" Haag, the biggest...
Author
Language
English
Formats
Description
From the back rooms of New York City's age-old magic societies to cutting-edge psychology labs, three-card monte games on Canal Street to glossy Las Vegas casinos, Fooling Houdini recounts Alex Stone's quest to join the ranks of master magicians.
As he navigates this quirky and occasionally hilarious subculture populated by brilliant eccentrics, Stone pulls back the curtain on a community shrouded in secrecy, fueled by obsession and brilliance,...
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